I as well believe the simulation is breaking.Ī response to a metaphor with a metaphor is reasonable in this instance. And I will fight for more answers.Ī bonus thing is the glitches. I will still continue to live this life as we need to, as death is not the answer. But I wonder how many this has happened to. Those ones online have either posted in a post or DMed me. I know ones in real life who's had this happen and ones online. The gray fog is something to put us back to sleep there and to make us return to here. And normally we are hooked up to something that has us hooked into this world we are in. Then there you will wake up in the real world, but you either won't be able to move or fight due to weakness. Then they wake up back in the simulation.įirst let me say you have to be asleep to wake up in the real world. Then most report a gray fog that ends up making them go to sleep. Most say "s/he is waking up" or "s/he is fighting back". Each one I have talked with so far have shared them being in a white medical like room with scientists around. Our theory so far is that the people in charge of the simulation are trying to discourage and block us from discussing it. Everyone during discussion of the simulation theory gain a horrible headache that can lead to a migraine. Okay so far during my research with others there are two things that all have had in common. The person asking Reddit "how do I check out" is not the one who wakes up from the dream. And even then, a character's seeming awareness is just another quality designed to enhance the observer's experience. these are ways of checking out, but none of them affect the character's storyline- unless it's metafiction. You can play the whole game from start to finish a dozen times, you can pause, reload save states, turn it off, play a different game and come back. You might take him through hundreds of alternate realities, varying only slightly from each other as you get better at the game, but each save file will keep a singular, linear, uninterrupted story progression. If Arthur dies, you try again- something different. You empty your bladder, sit down, and pick up where you left off. When you set down Red Dead Redemption 2 to take a piss, Arthur Morgan doesn't come with you. Because of the simulation, we can be separate and the same simultaneously.Ī character can't check out. The difference between you and me may well be tantamount to the difference between your left and right hand, but your hands and their experiences are no less their own and no less important. If you like to experience others as real, I think that's just fine. Does an omnipresent being of unfathomable intelligence even get lonely or bored? I don't know. Maybe miracles are real but rare because they can break the simulation. Maybe our sins are just bugs and Jesus was a patch. Maybe it was so lonely and boring that we created the simulation to forget, to experience the impossible. Maybe you and another observer have had countless different lives together. Maybe we can come back and relive our favorite stories as many times as we like. Maybe many "souls" can inhabit a single body. It might be possible to just 'check out.' Your character would probably go on without anyone 'in there' like an NPC.
The character will live their life as designed and the observer(s) will do the experiencing, if they choose.
The character realizing they are in a simulation is just a fun metafictional narrative. You just forget that because it's a really persuasive simulation. There is nothing to escape from because you are not the character you are the observer. They live and die a thousand times, unaware of the words informing their reality, unaware that their hopes, fears, pleasures, sorrows, accomplishments and failures are just squiggles of ink in our world. The continuity of their life is reassembled on our return, whether we’ve slipped away to make some coffee or handed the book to someone else. They live and die a thousand times, never knowing from where their consciousness comes, never knowing where it goes. Their entire life, every detail, every moment, every facet of their world exists, permanent, immortal, awaiting consciousness to return from beyond. Losing ourselves in suspended disbelief, we become them they come to life. As we parse the words that inform their reality, we animate their world with our consciousness. Within a book on a shelf, there is a single, unchangeable life to be experienced a million times by a million people, the structure of that life wholly unaffected. A finished work of fiction contains a fixed perspective through a predetermined world.